![]() ![]() \banterpack\Setup-banterpack.tp2 "."ĬMD IF EXIST "BiG World Fixpack" xcopy /Y /S /E ".\BiG World Fixpack\_Lolfixer\*.*" "."ĬMD IF EXIST "BiG World Fixpack" xcopy /Y /S /E ".\BiG World Fixpack\_resfixer_v1\*.*" "."ĬMD IF EXIST "BiG World Fixpack" xcopy /Y /S /E ".\BiG World Fixpack\_Area_Patcher\*.*" "."ĬMD IF EXIST "BiG World Fixpack" xcopy /Y /S /E ".\BiG World Fixpack\_Item_Patcher\*.*" "."ĪNN - remove patches that are not needed because BWS uses different versions of the mods for EE -ĬMD IF EXIST "BiG World Install.bat" REN "BiG World Install.bat" "NoInstall.bat"ĪNN Run the Fixpack (now includes Trimpack changes), Textpack and Smoothpack batch scriptsĪNN CMD IF NOT EXIST BWP_Trimpack.installed Call "BiG World Trimpack.bat"ĬMD IF NOT EXIST BWP_Fixpack.installed Call "_ApplyPatches.bat"ĬMD IF NOT EXIST BWP_Fixpack.installed echo "The BiG World Fixpack script did not run successfully. 6.ANN - BWS starts in BG1EE folder if EET is selected, so all following lines until EET are applied to BG1EE -ĪNN - if EET is not selected, we use the Game.ini purge section to hide all the BG1EE-exclusive mods below -ĪNN - special case section applicable to both BG1EE and BG2EE -ĪNN special case lines above are also hard-coded in 3 so BWS will extract them in both BG1EE and BG2EE folder if EET is selectedĪNN - BGEE/BG2EE/EET patches (all CMD lines will be executed in both the BG1EE and the BG2EE folder for EET installs) -ĬMD IF NOT EXIST ".\BWS_workspace\override" MD ".\BWS_workspace\override"ĬMD IF NOT EXIST ".\BiG World Installpack\Big World Smoothpack" MD ".\BiG World Installpack\Big World Smoothpack"ĬMD IF EXIST Setup-banterpack.tp2 move.6.9K Baldur's Gate II: Enhanced Edition.420 Planescape: Torment: Enhanced Edition.88 Persistent Worlds
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